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16 Year Old Convicted in Fantasy Game Death

Science Fiction Chronicle 8(4):33. January 1987.

1987 Science Fiction Games of the Year

Isaac Asimov's Science Fiction Magazine 12(7): 14-15. July 1988.

A Gamer's Commentary on Maureen McHugh's Guest of Honor Speech,

in: Henry, Liz, ed. The Wiscon Chronicles, Volume 3: Carnival of Feminist SF. Seattle,WA: Aqueduct Press, 2009. p. 34-37.

A Hollow World: World of Warcraft as Spatial Practice,

in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 111-122.

A Toss of the Dice: Writers, Readers, and Role-Playing Games

Journal of the Fantastic in the Arts 14(1): 51-67. Spring 2003.

Alien Planet Invades Baltimore!

Washington Post Sec. C, p. 1, 3. May 6, 1986.

Alternate Reality Games, Narrative Disbursement and Canon: The Lost Experience

in: Barton, Kristin M., and Lampley, Jonathan M., eds. Fan CULTure: Essays on Participatory Fandom in the 21st Century. Jefferson, NC: McFarland, 2013. p. 106-117.

Another Word: #PurpleSF

Clarkesworld Magazine No. 100, January 2015. (http://clarkesworldmagazine.com/xia_interview/) Accessed 23.January.2015.

Before the Holodeck: Tracing Star Trek Through Digital Media,

in: Smith, Greg, ed. On a Silver Platter: CD-ROMS an the Promises of a New Technology. New York: New York University Press, 1999. p. 35-57.

Being Batman: From Board Games to Computer Platforms

in: Burke, Liam, ed. Fan Phenomena: Batman. Chicago: Intellect/University of Chicago Press, 2013. p. 48-57.

Beyond Make-Believe: Play in the Science Fiction of lain (M.) Banks

in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p. 55-65.

Beyond the Beep: Techniques and Styles of Video Game Music,

Strange Horizons [9 p.] December 1, 2008. (http://www.strangehorizons.com)

Bones of Contention

Empire for the SF Writer 9(1): 10-11. Winter 1984. (No. 32)

Bringing Tolkien to the Table: Blending and Conceptual Metaphor in Board Game Adaptations of The Lord of the Rings and The Hobbit

in: Fornet-Ponse, Thomas, et al., eds. Tolkien Adaptations: Interdisziplinares Seminar der DTG 26.bis 28. April 2013. Bonn: Scriptorium Oxoniae, 2013. (Hither Shore, Band 10) p. 146-159.

Character Identification in World of Warcraft: The Relationship Between Capacity and Appearance,

in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 249-264.

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