Silverberg, Robert
Asimov's Science Fiction 31(1): 8-11. January 2007.
Castronova, Edward
In: Wolf, Mark J. P., ed. Revisiting Imaginary Worlds: A Subcreation Studies Anthology. New York: Routledge, 2016. p. 116-126.
Frelik, Pawel
In: Yaszek, Lisa, Fritzsche, Sonja, Omry, Keren, and Wendy G. Pearson, eds. The Routledge Companion to Gender and Science Fiction. New York: Routledge, 2023. p. 210-217.
Lauer, Jean; Rodrigo, Rochelle
in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p. 241-262.
Mason, Fred
in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p. 127-139.
Rick, David W.
Ph. D. Dissertation, University of Arizona, 2019. 177 p. (DAI-A 80(4)(E).)
Honigsberg, David M.
Science Fiction Age 3(3): 98-101. March 1995.
Maccallum-Stewart, Esther; Parsler, Justin
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 225-246.
Gilbert, Mike
Science Fiction Review No. 33:32. November 1979.
Baur, Shelly; Baur, Wolfgang
Dragon Magazine, No. 307: 78-79. May 2003.
Di Filippo, Paul
Science Fiction Age 3(4): 94-97. May 1995.
Orr, David
Leading Edge No. 7:93-99. undated.
Holmes, J. E.
Locus 14(11):9,24-28. December 1981.
Kagle, Steven
in: Clareson, T. D., ed. Many Futures, Many Worlds. Kent, Ohio: Kent State University Press, 1977. pp. 224-236.
Hanlon, C.D.
Compute! 10(10):59-63. October 1988.
Pimper, Jeff
Pretentious Science Fiction Quarterly 2: 8-9. Summer 1978.
Tringham, Neal
Oxford: Pseudonynzm, 2013, 337 p.
No authors listed.
Computer Gaming World p. 73. March 2000. (Cited from Insite 2 On-Line Service)
Hirsch, David
Starlog 48: 62-63. July 1981.
Boca Raton: CRC Press, 2015. 516 p.
Newheiser, Mark
Strange Horizons [17 p.] August 4, 2008. (http://www.strangehorizons.com/)
Baker, Neal
In: Wolf, Mark J. P., ed. Revisiting Imaginary Worlds: A Subcreation Studies Anthology. New York: Routledge, 2016. p. 83-95.
Locus 16(2):5. February 1983.
de los Santos, Oscar; Morrissey, Thomas J.
in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p. 29-43.
Brohaugh, William
Questar 3(4): 36-39. June 1981.
Locus 77(2): 7. August 2016.
Betancourt, John G.
Science Fiction Age 1(4): 66, 71. May 1993.
Kelleway, Kelly
in: Heit, Jamey, ed. Vader, Voldemort and Other Villains: Essays on Evil in Popular Culture, ed. by Jamey Heit. Jefferson, NC: McFarland, 2011. p. 145-161.
Lebowitz, Josiah
Jefferson, NC: McFarland, 2022. 191 p.
Batti, Bianca
Popular Culture Studies Journal 6(2/3): 399-419. 2018.
Gross, Dave
Dragon Magazine, No. 307: 98-101. May 2003.
Martin, Bob
Starlog 67:18-21. February 1983.
Johnson, Laurie
in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p. 177-193.
Wessely, Christian
In: Martig, Charles and Pezzoli-Oligati, eds. Outer Space. Reisen in Gegenwelten. Marburg: Schüren Verlag, 2008. p. 175-201.
Clark, Randy
in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p. 67-76.
Mead, David G.
in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p. 13-21.
Goodwin, Jonathan
in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p. 141-153.
Science Fiction Age 2(6): 90-93. September 1994.
O'Connor, Robert
in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p. 45-54.
Holmquest, Broc
in: Farghaly, Nadine , ed. Unraveling Resident Evil: Essays on the Complex Universe of the Games and Films. Jefferson, NC: McFarland, 2014. p. 62-79.
Wolf, Mark J. P.
Science Fiction Studies 43(1): 4-13. March 2016.
Carbonell, Curtis D.
in: McFarlane, Anna; Murphy, Graham J.; Schmeink, Lars, eds. The Routledge Companion to Cyberpunk Culture. New York: Routledge, 2020. p. 200-108.
Perry, Clark
Science Fiction Age 4(1): 100-101. November 1995.
Lee, Jonathan R.
in: Guynes, Sean and Hassler-Forest, Dan, eds; Star Wars and the History of Transmedia Storytelling. Amsterdam: Amsterdam University Press, 2017. p. 129-142.
Riha, Daniel
In: Copeland, Jordan J., ed. The Projected and Prophetic: Humanity in Cyberculture, Cyberspace, and Science Fiction. Boston: Brill, 2020. p. 20-40.
Tresca, Michael J.
Jefferson, NC: McFarland, 2011. 238 p.
Langer, Jessica
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 87-108.
Mackay, Daniel
Jefferson, NC: McFarland, 2001. 215 p.
Martin, Cathlena
in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p.101-112.
Jones, Gwyneth
in: Jones, Gwyneth. Imagination/Space: Essays and Talks on Fiction, Feminism, Technology, and Politics. Seattle, WA: Acqueduct Press, 2009. p. 184-209.
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