Chang, Alenda Y.
Science Fiction Studies 47(3): 335-338. November 2020. (SFS Symposium: Thinking Through the Pandemic)
Lavigne, Carlen
Cinema Journal 55(1): 133-141. Fall 2015.
Tatarchenko, Ksenia
Kritika: Explorations in Russian & Eurasian History 20(4): 755-781. Fall 2019.
Jayanth, Meghna; Jayemanne, Darshana; Kunzelman, Cameron; Lutz, Michael
Science Fiction Film & Television 14(2): 235-242. Summer 2021.
Kunzelman, Cameron; Lutz, Michael; Walker, Austin
Science Fiction Film & Television 14(2): 257-263. Summer 2021.
Booth, Ruth E. J.; Jayemanne, Darshana; Kunzelman, Cameron; Lutz, Michael
Science Fiction Film & Television 14(2): 251-256. Summer 2021.
Jayemanne, Darshana; Kunzelman, Cameron; Lutz, Michael; Mukherjee, Souvik
Science Fiction Film & Television 14(2): 243-250. Summer 2021.
No authors listed.
Science Fiction Chronicle 8(4):33. January 1987.
Costello, Matthew J.
Isaac Asimov's Science Fiction Magazine 12(7): 14-15. July 1988.
Aarseth, Espen
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 111-122.
Kelley, Robert
Science Fiction Studies 20(1): 52-68. March 1993.
Doty, Gene
Journal of the Fantastic in the Arts 14(1): 51-67. Spring 2003.
St. Clair, Michael
Ph. D. Dissertation, Stanford University, 2013. 436 p. (DAI-A 82(2)(E).)
Hickman, Tracy
Leading Edge No. 24: 134-143. September 1991.
McLellan, Joseph.
Washington Post Sec. C, p. 1, 3. May 6, 1986.
Aardse, Kent
in: Barton, Kristin M., and Lampley, Jonathan M., eds. Fan CULTure: Essays on Participatory Fandom in the 21st Century. Jefferson, NC: McFarland, 2013. p. 106-117.
Lobo, Phillip A.
Ph. D. Dissertation, University of Southern California, 2019. 288 p. (DAI-A 81(7)(E).)
Baker, Richard; Slavicsek, Bill
Renton, VA: Wizards of the Coast, 1998. 252 p.
Thomas, G. W.
Writer's Digest 73(6): 38-41. June 1993.
Hahn, Johannes
In: Wylutzki, Melanie and Kettlitz, Hardy, eds. Das Science Fiction Jahr 2020. Berlin: Hirnkost, 2020. p. 383-414.
Rambo, Cat
Clarkesworld Magazine No. 100, January 2015. (http://clarkesworldmagazine.com/xia_interview/) Accessed 23.January.2015.
Conway, Steven
In: Burke, Liam, Gorden, Ian, and Ndalianis, Angela, eds. The Superhero Symbol: Media, Culture, and Politics. New Brunswick: Rutgers University Press, 2020. p. 157-170.
Baur, Shelly; Baur, Wolfgang
Dragon Magazine, No. 307: 82-98. May 2003.
Jackson, Connor
SFRA Review 50(1): 31-37. Winter 2020.
Youngblood, Jordan
In: Fabrizi, Mark A., ed. Horror Literature and Dark Fantasy: Challenging Genres. Boston: Brill, 2018. p. 157-170.
Schimel, Lawrence
Science Fiction Age 2(5): 76-78. July 1994.
Jenkins, Henry; Murray, Janet H.
in: Smith, Greg, ed. On a Silver Platter: CD-ROMS an the Promises of a New Technology. New York: New York University Press, 1999. p. 35-57.
Dean, Robert
in: Burke, Liam, ed. Fan Phenomena: Batman. Chicago: Intellect/University of Chicago Press, 2013. p. 48-57.
McKeown, Edward
Vector No. 283: 17-20. Spring 2016.
Miller, Gavin
in: Mead, David/Frelik, Pawel, eds. Playing the Universe: Games and Gaming in Science Fiction. Lubin: Wydawnictwo Uniwersytetu Marii Curie-Sklodowskiej. New York: Peter Lang, 2007 p. 55-65.
Newheiser, Mark
Strange Horizons [9 p.] December 1, 2008. (http://www.strangehorizons.com)
Weaver, Steven
Science Fiction Age 2(3): 82-85. March 1994.
Schut, Kevin
In: Wolf, Mark J. P., ed. Revisiting Imaginary Worlds: A Subcreation Studies Anthology. New York: Routledge, 2016. p. 331-347.
Hall, Stefan
In: Garcia-Siino, Leimar; Mittermeier, Sabrina; Rabitsch, Stefan, eds. Routledge Handbook of Star Trek, The. New York: Routledge, 2022. p. 198-203.
Booth, Paul
in: Click, Melissa A. and Scott, Suzanne, eds. The Routledge Companion to Media Fandom. New York: Routledge, 2018. p. 428-436.
Byfield, Bruce
Empire for the SF Writer 9(1): 10-11. Winter 1984. (No. 32)
Hutzen, Nicole; Lothmann, Timo
in: Fornet-Ponse, Thomas, et al., eds. Tolkien Adaptations: Interdisziplinares Seminar der DTG 26.bis 28. April 2013. Bonn: Scriptorium Oxoniae, 2013. (Hither Shore, Band 10) p. 146-159.
Shimabukuro, Karra
Intensities: The Journal of Cult Media No. 7: . Summer 2014. https://intensitiescultmedia.files.wordpress.com/2014/08/7-shimabukuro-bufffy-board-game-pp-74-83.pdf
Raczkowski, Felix
In: Cortiel, Jeanne, Hanke, Christine, Hutta, Jan S., and Milburn, Colin, eds. Practices of Speculation: Modeling, Embodiment, Figuration. Bielefeld: Transcript Verlag, 2020. p. 77-96.
Tronstad, Ragnhild
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 249-264.
Genovesi, Matteo
Open Cultural Studies 1: 350-358. January 2017.
Milburn, Colin; Wills, Melissa
Science Fiction Film & Television 14(2): 115-144. Summer 2021.
Dragon Magazine, No. 307: 88-96. May 2003.
Makai, Péter K.
Paradoxa No. 31: 77-104. 2020.
Soukup, Martha
Science Fiction Age 3(5): 98-100. July 1995.
Lueders, Raymond
Greensboro, NC: Compute Books, 1994. 303 p.
Jessup, Paul
Strange Horizons [8 p.] December 1, 2008. (http://www.strangehorizons.com)
Castro, Adam-Troy
Science Fiction Age 2(1): 92-95. November 1993.
Patkin, Terri T.
Reconstruction: Studies in Contemporary Culture 6(1): [19 p.]. Winter 2006.
Graves, Nancy; Graves, Theodore D.
Cultural Futures Research 7(4): 7. 1983.
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