Chang, Alenda Y.
Science Fiction Studies 47(3): 335-338. November 2020. (SFS Symposium: Thinking Through the Pandemic)
Aarseth, Espen
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 111-122.
Edwards, Graham
Cinefex No. 148: 42-67. August 2016.
Tronstad, Ragnhild
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 249-264.
Rettberg, Scott
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 19-38.
Montiel, Daniel Escandell; Su�rez, Juan Carlos Cruz
Brumal: Revista de Investigacion sobre lo Fantastico. 3(1): 139-160. Spring 2015. (http://revistes.uab.cat/brumal/issue/archive)
Corneliussen, Hilde G.; Rettberg, Jill W.
Cambridge, MA: MIT Press, 2008. 304 p.
Taylor, T. L.
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 185-202.
Ellis, Jason W.
in: Raja, Masood A., Ellis, Jason W. and Nandi, Swaralipi, eds. The Postnational Fantasy: Postcolonialism, Cosmopolitics and Science Fiction. Jefferson, NC: McFarland, 2011. p. 156-173.
Mortensen, Torill E.
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 203-224.
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 1-15
Kontour, Kyle
Refractory V. 16: unpaged. 2009. (http://blogs.arts.unimelb.edu.au/refractory/)
Maccallum-Stewart, Esther
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 39-62.
Barton, Amanda C.; Rowland Thomas D.
Transformative Works and Cultures 8(1): . 2011. (http://journal.transformativeworks.org/index.php/twc/index)
Hagstrom, Charlotte
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 265-285.
Rettberg, Jill W.
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 167-184.
Maccallum-Stewart, Esther; Parsler, Justin
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 225-246.
Langer, Jessica
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 87-108.
Geraci, Jovi L.
In: Cusack, Carole M.; Morehead, John W.; Robertson, Venetia L. D., eds. The Sacred in Fantastic Fandom: Essays on the Intersection of Religion and Pop Culture. Jefferson, NC: McFarland, 2019. p. 138-153.
Klastrup, Jill W.
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 143-166.
Krzywinska, Tanya
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 123-142.
Cuddy, Luke; Nordlinger, John
Chicacgo, IL: Open Court Books, 2009. 252 p.
Corneliussen, Hilde G.
in: Gorneliussen, Hilde G. and Rettberg, Jill W. Digital Culture, Play, and Identity: A World of Warcraft Reader. Cambridge, MA: MIT Press, 2008. p. 63-86.
Sicart, Miguel.
In: Cuddy, Luke; Nordlinger, John, Eds. World of Warcraft and Philosophy: Wrath of the Philosopher King. Chicacgo, IL: Open Court Books, 2009. p. 95-106.
Ferret, Juan.
In: Cuddy, Luke; Nordlinger, John, Eds. World of Warcraft and Philosophy: Wrath of the Philosopher King. Chicacgo, IL: Open Court Books, 2009. p. 41-51.
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