Makai, Peter K.
Tolkien Studies 7: 35-53. 2010.
Andre-Driussi, Michael
New York Review of Science Fiction 25(7; [#295]): 1, 4-6. March 2013.
Fewster, Derek
In: Hoglund, Anna and Trenter, Cecilia, eds. The Enduring Fantastic: Essays on Imagination and Western Culture. Jefferson, NC: McFarland, 2021. p. 203-220.
Martin Correa, Mattilan
Psy. D. Dissertation, Adler University (Illinois), 2023. 107 p. (DAI-A 85(3)(E).)
Harris, Angelina Shea
M.B.A. and M.F.A. Master's Thesis, California State University, Long Beach, 2023. 266 p. (MAI 85(3)(E).)
Dial-Driver, Emily; Emmons, Sally L. A.; Ford, Jim
Jefferson, NC: McFarland, 2012. 264 p.
Barros, Michael
Academia Letters June 2021. Article 1346. https://doi.org/10.20935/AL1346
Schmeink, Lars
SFRA Review No. 298: 9-16. Fall 2011.
Milligan, Chloe A.
In: Condis, Megan A. and Sell, Mike, eds. Ready Reader One: The Stories We Tell with, about, and around Videogames. Baton Rouge, LA: Louisiana State University Press, 2024. p. 259-275.
Wilson, Carl
In: Piatti-Parnell, Lorna, ed. Superhero Multiverse, The: Readapting Comic Book Icons in Twenty--First Century Film and Popular Media. Lanham: Lexington Books, 2022. p. 47-66.
Rauscher, Andreas
In: Fleury, James, Hikari Hartzheim, Bryan, and Mamber, Stephen, eds. The Franchise Era: Managing Media in the Digital Economy. Edinburgh: Edinburgh University Press, 2019. p. 119-138.
Elhefnawy, Nader
Strange Horizons [10 p.] August 11, 2008. (http://www.strangehorizons.com/)
Giovannini, Stefano
In: Locatelli, Massimo and Toniolo, Francesco, eds. Artificial Lives: The Humanoid Robot in Contemporary Media Culture. Milano: Franco Angeli, 2022. p. 131-150.
Jones, Robert
in: Hellekson, Karen and Busse, Kristina, eds. Fan Fiction and Fan Communities in the Age of the Internet: New Essays. Jefferson, NC: McFarland, 2006. p. 261-280.
Vargas, Carlos Gerardo Zermeño
Brumal: Revista de Investigacion sobre lo Fantastico. 3(1): 119-138 Spring 2015. (http://revistes.uab.cat/brumal/issue/archive)
Lamas, Nestor J.
in: Barbedo, Ines, Barroso, B., Legerén, B., Roque, L., Sousa, J. P., eds. Game Based Learning in Science Fiction. Videogame Sciences and Arts. VJ 2020. Communications in Computer and Information Science, vol 1531. Cham: Springer, 2022. https://doi.org/10.1007/978-3-030-95305-8_5
Condis, Megan A.
In: Condis, Megan A.,and Sell, Mike, eds. Ready Reader One: The Stories We Tell with, about, and around Videogames. Baton Rouge, LA: Louisiana State University Press; 2024. p. 21-38.
Sommerfeld, Seth
in: Brode, Douglas and Deyneka, Leah, eds. Myth, Media, and Culture in Star Wars: An Anthology. Blue Ridge Summit, PA: Scarecrow, 2012. p. 141-152.
Riggins, Diane
Master's Thesis, Southern New Hampshire University, 2021. 34 p. (MAI 83(4)(E).)
Fecher, D. Leland
Reconstruction 12(2). 2012. (http://reconstruction.eserver.org/122/Fecher_Leland.shtml)
In: Dziudzia, Corinna, Stauffer, Isabelle, and Tatzel, Sebastian, eds. Utopien & Dystopien: historische Wurzeln und Gegenwart von Paradies und Katastrophe. Bielefeld: Aisthesis Verlag, 2021. p. 21-42.
Zawacki, Alexander J.
Horror Studies 15(1): 83-98. 2024.
Trad, Philip M.
in: Magid, Annette M., ed. Apocalyptic Projections: A Study of Past Predictions, Current Trends and Future Intimations as Related to Film and Literature. Newcastle, UK: Cambridge Scholars Publishing, 2015. p. 147-160.
Milburn, Colin
In: Mayer, Sylvia and von Mossner, Alexa W., eds. The Anticipation of Catastrophe: Environmental Risk in North American Literature and Culture. Heidelberg: Winter, 2014. p. 201-220.
Wade, Alex
Science Fiction Film & Television 15(1): 61-79 Spring 2022.
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